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| Object
of the Game |
The object of Bingo!
is to place five chips in a row (horizontally, vertically, or diagonally)
before your opponent does. Your card is RED on top;
your opponent's (the computer's)
card is NAVY BLUE and is on the bottom. |
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| The
Screen |
The screen is divided
by horizontal lines into three playing areas:
- Game Control
- Your Card
- Caller's Card
(computer player)
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| The
Game Control Area |
The Game Control
Area contains the following:
- Chip Counter
button - Click once on this button to call the next chip. This button
also keeps track of the number of chips called.
- Caller's List
box - This box shows all chips called, separated by dashes (-). When
the Chip Counter button is clicked, the newest chip called appears in
the far-left side of the box.
- Reset button
- Clicking this button will start a new Bingo! game.
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| Your
Card |
Your Bingo! card
is an array of buttons with numbers on them. If the number on a button matches
the newest chip called (from the Caller's List box), then click once on
that button. It will change to five X's (XXXXX) to mark the button. The
program will automatically detect when you win. |
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| Caller's
Card |
The Caller's Bingo!
card is an array of buttons with numbers on them. If the number on a button
matches the newest chip called (from the Caller's List box), then the program
will change it to five X's (XXXXX) to mark the button. The program will
also automatically detect when the caller wins. |
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